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1. 1 Trillion ISK - What would you do? - in Market Discussions [original thread]
Edited by: Cutie Chaser on 20/10/2009 19:39:16 i would start a bank, keep it going for a while, then embezzle funds until i run the business 1.2trillion in the red. Then i wouldhave to post a thread asking what to do with 2.2 tril *** That...
- by Cutie Chaser - at 2009.10.20 19:37:00
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2. Apply for adding Chinese language - in EVE New Citizens Q&A [original thread]
Originally by: Vampire PeterPan Actually, some brilliant guys have designed a software that can chang almost every section of EVE into Chinese. Howerver, we are worry about that might cause banned which is not expected to happen. CCP ...
- by Cutie Chaser - at 2009.10.20 13:07:00
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3. Tweaks and Changes û The New Player Experience - in Player Features and Ideas Discussion [original thread]
Originally by: Cutie Chaser They need to be further broken down tb, exploration needs to be split out and made its own career path, not rolled into one of the other ones. In it you should cover: General Scanning, Hacking, Archeology, Sal...
- by Cutie Chaser - at 2009.10.16 20:22:00
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4. Make the EVE PVE game multiplayer (long multipart) - in Player Features and Ideas Discussion [original thread]
Edited by: Cutie Chaser on 15/10/2009 19:25:17 Originally by: Skex Relbore Wrong EQ I'm talking classic not EQ2 there were never any mercenaries. You formed groups you went if you wanted to kill stuff at least that's how things were ...
- by Cutie Chaser - at 2009.10.15 19:24:00
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5. Make the EVE PVE game multiplayer (long multipart) - in Player Features and Ideas Discussion [original thread]
Originally by: Skex Relbore one thing SOE got right with EQ was creating an environment that encouraged and rewarded group play. No they didn't. They had to put in purchasable mercenaries you could use to fill out your group because...
- by Cutie Chaser - at 2009.10.15 18:56:00
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6. Make the EVE PVE game multiplayer (long multipart) - in Player Features and Ideas Discussion [original thread]
Originally by: Skex Relbore In the end the biggest problem I see with EVE is that itÆs a single player PVE game with a multiplayer PVP component. In the end the biggest problem I see with you post is that you don't really understand th...
- by Cutie Chaser - at 2009.10.15 18:44:00
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7. Make the EVE PVE game multiplayer (long multipart) - in Player Features and Ideas Discussion [original thread]
Originally by: Skex Relbore Next the missions themselves need to be adjusted to encourage co-operative play. ...[a bunch of text]... Frustrating your player base and forcing them into PVP isn't the way to 'fix' anything related to m...
- by Cutie Chaser - at 2009.10.15 18:38:00
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8. Make the EVE PVE game multiplayer (long multipart) - in Player Features and Ideas Discussion [original thread]
Go back to Everquest, because no one here wants to listen to how you'd turn EVE into EQ, just a FYI. *** Thats a Templar, the amarr fighter. Its a combat drone used by carriers.
- by Cutie Chaser - at 2009.10.15 18:23:00
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9. Faction powergrid - in Ships and Modules [original thread]
Can you please show screenshots of these 2 ships with only this module fitted? If this is the case there is definitely something odd going down. *** Thats a Templar, the amarr fighter. Its a combat drone used by carriers.
- by Cutie Chaser - at 2009.10.13 15:49:00
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10. FW misions farming (working as intendid) (sory for bad english) - in Missions & Complexes [original thread]
Let us examine this issue: 1. Good rewards for short amount of time 2. Constant danger of camps/pirates/other fw players 3. And most importantly NO NEW ISK INJECTED INTO THE ECONOMY! Sounds great! I'm a fan of anything people can do to earn the...
- by Cutie Chaser - at 2009.10.13 13:45:00
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11. Dominion Economic Impact - in Test Server Feedback [original thread]
Originally by: Caldor Mansi Upkeep is supposed to scale up with infrastructure upgrades. Brilliant, isn't it? Well, it just comes down to the question of whether or not the upkeep costs will be sufficient to counteract the massive numb...
- by Cutie Chaser - at 2009.10.12 17:28:00
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12. Yet Another T1 Loot Drop Thread - in Science and Industry [original thread]
Originally by: Laruant Wiggins why should I be allowed to recycle a named module that no one can build? Assumably, the reason is because that module is also made of minerals, the same as the equivalent T1 meta 0 module. If they were n...
- by Cutie Chaser - at 2009.10.12 16:53:00
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13. Drake fit to kill CNR or Golem mission runner - in Warfare & Tactics [original thread]
Edited by: Cutie Chaser on 09/10/2009 19:45:18 Originally by: rodensteiner Out of curiousity, why the huge concern about DPS to kill the CNR/Golem? Point him, tank him, neut him to death, let the NPC's do the damage. The way I see it,...
- by Cutie Chaser - at 2009.10.09 19:44:00
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14. PVP .. in real life. - in Warfare & Tactics [original thread]
Originally by: Pay Tiger As if 25 months in Iraq over 3 deployments wasn't enough service. Originally by: Ocerdyn It's his first deployment and he wants kudos. Been there, done that, so what? Reading comprehension fail. ...
- by Cutie Chaser - at 2009.10.09 18:59:00
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15. Where's the thread about Thermodynamics requiring Energy Management 4? - in Test Server Feedback [original thread]
Originally by: Aralieus I'm only 09' player but come-on, do all the old-school players feel the need to have every advantage over a newer toon. Not all, but a loud vocal majority do indeed feel this way. That is why things such as thi...
- by Cutie Chaser - at 2009.10.09 18:19:00
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16. Dominion Economic Impact - in Test Server Feedback [original thread]
A question to the devs, but I welcome any outside speculation: Do you expect the costs to upgrade systems to be sufficient to counteract the previous ISK sink that running so many POSes was? If not, you are reconsider this solution. In fact, if...
- by Cutie Chaser - at 2009.10.09 17:26:00
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17. Which module to buy in Jita and sell in 0.0? - in Market Discussions [original thread]
Originally by: Kalrand Or you can listen to the one guy in this thread that actually lives in a 0.0 alliance. QFT, listen to this guys suggestion. *** Thats a Templar, the amarr fighter. Its a combat drone used by carriers.
- by Cutie Chaser - at 2009.10.09 16:14:00
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18. Finding a home. - in EVE New Citizens Q&A [original thread]
Edited by: Cutie Chaser on 08/10/2009 21:02:59 *** Thats a Templar, the amarr fighter. Its a combat drone used by carriers.
- by Cutie Chaser - at 2009.10.08 21:03:00
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19. Large Railguns Only Doing 1500 Damage at Optimal? - in Ships and Modules [original thread]
What everyone is getting at here is that it is VITAL to fill your navy mega full of guns. Consider using 350mm guns if that is what it will take to fit a full rack of them. Failing that, look into a rig for extra powergrid. *** Thats a Templar, ...
- by Cutie Chaser - at 2009.10.08 20:47:00
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20. Tweaks and Changes û The New Player Experience - in Player Features and Ideas Discussion [original thread]
Originally by: CCP Soundwave ò The current tutorial. Are all the steps relevant? Is anything missing? I did all 3 branches of the Amarr tutorial this week, and they were very through and informative, and I noticed no issues, O...
- by Cutie Chaser - at 2009.10.08 19:53:00
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